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Showing posts from December, 2015

Can't Wait To See Tekken 7's Result On The Current Generation System

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I may not immediately get a Playstation 4 but I'm just thinking of how low my jaw will drop with Tekken 7 imagining it at 1080 pixels at 60 frames per second. The thought of Tekken 7 entering into the current generation arena, I think it will really outdo Mortal Kombat X.
I'll admit Mortal Kombat X has presented good graphics. While it's been a fast-selling game and hopefully, I'll get that game and a current generation console on a discount (assuming my vibes are still around). While Mortal Kombat X has nice graphics but I think Tekken 7 may outdo it. I have Tekken 6, Tekken Tag Tournament 2 and Mortal Kombat (2011) on the Playstation 3 and Tekken has had been more superior, graphics-wise. 

Shao Kahn That Magnificent Bastard Of Mortal Kombat!

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After looking at Mortal Kombat up to Mortal Kombat (2011), I can't deny that if there's one really badass villain, it's actually Shao Kahn. So what's the deal with Shao Kahn? Whether it's the classic timeline or the reincarnation, he's THAT magnificent bastard. So what's up with him? I thought that if anybody deserves to be called the best villain ever, it's this guy and if you know his story, you'll see why he's the best sadistic motherf*cking villain ever.

Original timeline

When I first played the classic Mortal Kombat games, he started out as that legendary hard boss. Yes, he was really difficult and I can remember all the frustrations I had. When I played Mortal Kombat Trilogy the first time round, I used the secret cheat menu to actually beat that guy due to how powerful he gets. He uses his dash attack, you try to do a jump attack he uses his shadow rise and he spams that annoying hammer from Mortal Kombat 3 up to Trilogy. How annoying is t…

Coincidence Or Not: Mortal Kombat X Characters And Their Movie Counterparts

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Here's some what might be a bizarre coincidence or not... take a look for yourself. Pictures here are taken from how the cast members of the first Mortal Kombat movie have aged. Not to mention, Mortal Kombat X happens 20 years after Mortal Kombat (2011) and it's also the 20th anniversary of the Mortal Kombat film this year.

Liu Kang


Robin Shou in his later years.

Liu Kang given his elderly human form though he's still a Revenant in Story Mode.

Recalling The First Time I Played The First Three Megaman X Games

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Image taken from Independent Gamer Blog

Considering I didn't have a Super NES back in my childhood and I had the first Playstation, I wasn't able to play the first three Megaman X games in full. Fortunately by the time I had a Playstation 2, I was finally able to play the first two Megaman X games which gave me an idea of what I missed. The Megaman X Collection gave players the first six Megaman X games and you can play Megaman: Battle and Chase if you've beaten the first three games. How cool is that?

I'll admit I used Gamefaqs and other video game sites to learn how to finish the games. So what's my feeling? I just thought about how 16-bit gaming can be fun while I had the feeling of the NES Megaman with some facts. The game tends to be too hard and imbalanced or that every time you lost a life, you don't get a refill. With Megaman X4 as the first Megaman X game that I finished (and had an extreme favoritism for Zero's saber-based gameplay), I was shocked…

Tekken's One Button Per Limb Fighting System

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Why I didn't immediately warm up to Tekken as my favorite fighting game was because of the "odd" scheme of having the four primary buttons assigned to each limb of the body. Four attack buttons were set namely the use of Left Punch, Right Punch, Left Kick and Right Kick. At first, I thought that it would make the game lack depth but each fighter had their own fighting styles used which didn't make every one button per limb concept to be just overly accessible like Mortal Kombat had with focusing high and low attacks.

The beauty of Tekken's fighting system was this - it combined both character uniqueness and accessibility. Having one button per limb said, "Oh it's accessible." then it goes into the deeper gameplay. The whole learning process of Tekken might best be called as an "instinctive learning process" since you control your characters like a puppet while they all have their unique fighting styles. As the game progressed, the whole i…

Mortal Kombat: Does Its Fighting Mechanics Work Better On A 2D Or 3D Fighting Plane?

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Mortal Kombat started off as a 2D fighting game where there wasn't so much difference between the characters except their moves. Mortal Kombat 4/Gold started a semi-3D game where sidestepping was done by the press of a button but it wasn't as fluid until Mortal Kombat Deadly Alliance up to Mortal Kombat vs. DC Universe.
The full 3D fighting plane for Mortal Kombat was first introduced in Mortal Kombat Deadly Alliance (one of my lesser favorites, you know why) where sidestepping was easily done with pressing up or down. While I could enjoy sidestepping but the problem is Mortal Kombat is projectile-based gameplay compared to Tekken. Tekken works in a 3D fighting plane but not so much in Mortal Kombat.

While playing Mortal Kombat Deception (one of my favorites for the PS2), I found the easy sidestepping was a flaw compared to Tekken 5's tap up or down twice to sidestep had a better balancing factor. While the game had some well-deserved awards for innovation (like having th…

Remembering The Very First Tekken Game After 21 Years

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Tekken itself was a revolutionary game but I didn't immediately take a liking to it considering I was more of a Mortal Kombat and Street Fighter guy. I didn't immediately like it but what I considered was that I really thought that, "This game is gonna eat your brain up." Before I had my first Playstation, I played it at the Arcade. But I wasn't all too ready to get it but I'll admit, I was attracted to the graphics and I thought that it'd be much better than Virtua Fighter.
I still couldn't forget how this scene was really appealing to me compared to Virtua Fighter's opening. This classic scene made Kazuya one of my favorites though I was more of a King guy back then. But the fact that Kazuya has that "Vegeta appeal" (Vegeta is my favorite Dragon Ball Z character) made him my favorite for later games to the point that while I praised Tekken 3 for wrapping up the PS1 saga, I still thought not having Kazuya made me feel bad.

Gohan And Yamcha Shares Some Hairstyle Similarities

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Image taken from: http://polandball18.tumblr.com/post/127640807780/why-is-gohan-copying-yamchas-hairstyle

While Gohan's image is a combination of both Goku and Chi-Chi but the similarity above is really is that he resembles... YAMCHA? I thought that somehow the next Dragon Ball Z ended up having some carry over of traits from the last generation characters like Trunks vs. Goten is pretty much like the later friendly rivalry of Tien vs. Yamcha, with Trunks being better. But for Gohan, it's easy to notice he does copy Yamcha's hairstyle in more than one occasion so was he meant to be a next generation Yamcha as well?

I always thought it was funny to have Gohan have Yamcha's long hair style during the Saiyan saga and after he got a haircut, his hair is similar to that of Yamcha with short hair. When you look at the similarity, you can see the obvious similarities which were either intentional or coincidental. When Gohan grows up, he also has Yamcha's spiky hairstyle. …

Tekken 7 For Console May Practically Outdo Itself Over Other Fighting Games!

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Image above taken from VR World
Tekken 7 is now an ongoing arcade game and so far, I am impressed but I'd like to see how the actual game will be for the Playstation 4 and hopefully for XBox One. Considering that Tekken 7 will get its console release around next year, I would like to think about how the game may fare in the current generation consoles.

Looking at how Mortal Kombat X's graphic engine moved around with 1080 pixels at 60 frames per second and it was impossible to downgrade it for the last generation without much of a compromise, I think that Tekken 7 may end up taking advantage of the Playstation 4 (and hopefully XBox One) when it comes to graphic processor. After I talked with someone who has Mortal Kombat X and says about the buttery smooth fluidity of the game. Tekken has also been known for fluid, masher-friendly gameplay for beginners while promising to go deeper.

Who's Really More Evil Between Kazuya And Heihachi?

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There might be an ongoing perhaps never-ending debate on who's really more evil between Heihachi or his son Kazuya. To understand both villains, one might as well take a look at the past these facts between our two major antagonists Kazuya and Hehiachi, both who I actually enjoy using against many of my peers in the past. Tekken doesn't tell the whole story immediately and details keep unrolling to explain the whole Mishima Blood Curse.
So let's take a look at the history of the two shall we? Much of this information is non-linear meaning some of the newer information were revealed in later games. We knew of Kazuya's fall off the cliff from the first Tekken game, we knew that Devil existed within Kazuya in Tekken 2, we see there's something F*CKED UP about the Mishima Bloodline whether they possess the abnormality or not... which continues to the tragic saga of the Mishima Bloodline. Now let's see who is the most evil between the two?
Before the first Tekken, w…