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Showing posts from May, 2017

Only If Henshin Grid's Dream MMPR Movie Cast Came True In Some Way

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I can't deny that I have no good reason to watch the Power Rangers movie by Lionsgate. I could give some reasons to bitch up. I had a thought the post at Henshin Grid was so last 2010 and the wait for the MMPR movie was not worth it IMO.


Maybe one of the reasons why I left Power Rangers may have been focused on Kimberly. I wouldn't say it was because Mei is a better fighter than her (its' too apples and oranges) but because of what happened to her. She went to become a determined fighter to Tommy's damsel in distress. Then they had to derail her in Power Rangers Zeo which was so not her. Besides, I don't blame Amy Jo Johnson for leaving the show to seek better career. She did show up during the premiere night and made a cameo in the movie but that doesn't change my mind. Also, the movie changes Kimberly from a sweet, loving character to a rebel without a cause. I just can't buy that.


Yup, I wish Emma Roberts were Kimberly and the movie took place around 201…

The Challenge Of Bringing Mortal Kombat Home During The 90s

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Mortal Kombat itself became a hit game and it was an ambitious project. It used digitized graphics (something that quickly became obsolete). It was simply an ambitious project and bringing it home wasn't an easy task. The home consoles back then were usually 16-bit or 32-bit which made it a challenge.

One good example would be how Mortal Kombat from the arcade couldn't get the graphics ported as it is to the 16-bit systems. The Sega Genesis and the Super NES ports would have aged terribly by now. As much as I like to do retrogaming but we can see the differences. The 16-bit systems couldn't capture the glory of the arcade. Who can remember playing Killer Instinct on the Super NES and the graphics were a huge downgrade from the arcade version? If I ever got into Killer Instinct I'll really get myself an X-Box One and the opportunity to truly bring the arcade game home with the bonus that the reboot version has to offer.

The dawn of the 32-bit gaming came and one big ar…

Some People Do Prefer The Power Rangers Counterparts Better

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I've written about the Power Rangers snob rumor mill. Take note that just because certain people like the Power Rangers counterpart better doesn't mean they're automatically a snob. So what's the difference? A snob is someone who thinks at a one-sided view (and I'm really guilty of that) vs. the one who actually tries to sees the pros and cons on both sides.


Mighty Morphin' over Zyuranger

As much as I can't find myself doing a Mighty Morphin' rewatch but I could point out some strengths Mighty Morphin' has. One example is Amy Jo Johnson is a better actress than Reiko Chiba or two, there's not much child of the week focus. Heck, I don't even feel like comparing the two batches because the Zyurangers are from warrior tribes so it's not even a fair fight. Zyuranger has its own sets of flaws also like it suffers from too much child of the week syndrome or how the show doesn't explain why Daizyujin still needed to be piloted if its sentien…

Why The Dragon Ball Z Movies Aren't Canon

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As a child, I remembered watching four Dragon Ball Z movies which were edited into two movies. One was called "The Greatest Rivals" which was a combination of Cooler's Revenge and Return of Cooler. Another one combined both The Return of Broly and Bio Broly. I didn't even realize that these movies aren't canon if you try to look at even at the minor details. Please remember the Dragon Ball Z specials like Future Trunks' backstory and Bardock: the Father of Goku are TV specials. Let's get on shall we?
So what's the purpose of the Dragon Ball Z movies? It seems to be a series of what ifs. Let's think of some interesting what ifs that were created by these movies. Here's what I could name of what if scenarios that were made and here's the only ones I'm familiar with... and let's think of these entries like the "What If" comic series by Marvel Comics:
Turles
I pretty think that Turles just can't fit in. The events are pr…

Marvel VS. Capcom Series: Two VS. Two Or Three VS. Three

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I remembered the hype that Marvel vs. Capcom 2's three on three which took Tag Team at a different level. It was fun experimenting on not just two but three characters and see what insane Team Hyper Combos I could come up with. I enjoyed messing with the Assist system and using it against my friends. It was fun but there was a drawback. That drawback is where matches can take longer to finish than a two vs. two gameplay. I could remember how often I turned off the timer in the console version just so I could beat all three opponents. The game was cool but suffered some drag and I felt like it was too much on quantity and not quality.

Marvel vs. Capcom Infinite going back to the standard two vs. two feels like a breath of fresh air. Sure, I'd like to see the three vs. three matches improved some time but it's sometimes nice to have an old school feel in a new school game. Two vs. two is more focused than three vs. three. I just made that realization after I played Mortal K…