Tekken 3's introduction here outdid Tekken 2's introduction. Tekken 2 was more or less a conservative upgrade of Tekken 1. But here, you can see that the CGI graphics of the FMV videos even in the endings, have already been upgraded.
Tekken 3 also introduced the characters with their own fighting stances compared to the first two games. It also added more to the moves list to challenge the player even more. Mokujin was a character who imitated everyone except Ogre and True Ogre.
The boss Ogre/True Ogre for me would be an important transition to making bosses more of a challenge. Devil is the first supernatural boss in Tekken. Ogre would try to introduce harder to defeat bosses with unfair advantage. I felt like using True Ogre gave you an unfair advantage in Tekken 3. Tekken 5 returned that concept in the form of the unplayable Jinpachi who was later powered down for Tekken Tag Tournament 2.
As said, while I would usually pick up the latest Tekken games to play but I cannot deny, Tekken 3 is one important transitional game for the game series!
I think the only hope you'd have in defeating True Ogre was Gon. I remember I'd always spam True Ogre's flying flame attack that my cousin would always use Gon, who is not affected by that attack in any way, against me. :P
ReplyDeleteI was able to defeat True Ogre with everybody under easy setting and later under medium setting. Hehehehehe!
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