While playing Super Mario World before - I was thinking about the bootleg by Hummer Team and the Nintendo official game. There was the claim that Yoshi himself couldn't be introduced due to hardware limitations. I don't know if it's even a valid claim considering that Super Mario World the bootleg edition had Yoshi after all - except that there was only ONE KIND of Yoshi.
If the claims for hardware limitation are true then here's my theory. Super Mario Bros. 3 invested too much in different suits making it impossible. If the game itself didn't get different kinds of suits that went beyond the mushroom and fire suit - Yoshi could've been possible. But no, I think focusing on the suits made Yoshi impossible due to hardware limitations. I think Nintendo could've further elaborated by saying that their emphasis on this didn't give space for Yoshi. Not to mention, the graphics of Adventure Island 2 and 3 are inferior to that of Super Mario Bros. 3. I guess the claim must be real if you judge the quality of graphics between games, right?
Though, I think they could've actually said Super Mario World is where it all gets together. The official game can't fit into the NES cartridge plus it was going to be a very ambitious game. I think they simply knew it was time to move on to the Super NES since they had twice the ambition. The NES is 8-bit but the Super NES is 16-bit.
What do you think?
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