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A Look At Mortal Kombat Fighting Game's Innovative Cycle

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Mortal Kombat is one franchise that's gotten mixed reception throughout the years. From overly repetitive gameplay with the use of High Punch, Low Punch, High Kick and Low Kick to innovating, the game has its shares of ups and downs. It's time to take a look at how the gameplay evolved throughout the franchise. Mortal Kombat 1 to Mortal Kombat Trilogy The first Mortal Kombat game (which has aged badly) started out the use of digitized graphics and the use of finishing moves. It's the very game that launched the rating system for video games showing that video games are not just for children! The game was met with some issues of balancing against unplayable boss characters. Goro was that hard to defeat as one punch took nearly a quarter of your character's health. Shang Tsung could morph into other characters making him a real pain in the ass.

Are Megaman Fans Expecting Too Much?!

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After I saw the screenshots and gameplay of Mighty No. 9, I started going harsh and unprofessional at several levels. I wanted to start mocking it. I wanted to Obi-Wan mode during "Revenge of the Sith" with Inafune when I saw the results of the gameplay. I wanted a Megaman successor but what do we get? Then I thought of this one, "Are Megaman fans expecting too much?" Probably yes. Megaman fans may be expecting too much. A spiritual successor of Megaman isn't Megaman. But I guess the factors like the really bad cut scenes and bad voice acting is one. I enjoy playing Megaman 8 in spite of bad voice acting. I'm wondering what happened to the 3 million dollar budget and why did we get a mediocre game? I guess fans have the right to get mad for whatever reasons. At the same time, critics need to realize that they should evaluate Mighty No. 9 on its own merit rather than to keep comparing it to Megaman.  But again, I haven't played the game yet and I sho...

So I May Not Getting Mighty No. 9?!

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At first, I wanted to get Mighty No. 9 because I was a fan of Megaman. I wanted a Megaman successor. I was excited about it. Then there was three years delay and what's the result? I really admit that looking at a FULL gameplay, I'm already thinking about NOT buying it. After looking at this review, I really think WTF! Really? Keiji Inafune what are you thinking?! I can agree with the reviewer of the whole point of playing Megaman. I'd like to give my views on what I'm seeing based on the full gameplay. Pretty much uninspired, too much emphasis on scores. If I want to get a 2.5 platformer with a Megaman style, it's Megaman X8. The gameplay there was more interesting for a PS2 game. Although the game didn't have Keiji Inafune involved but it was a fun game nonetheless with all the rankings, combos and even if there's no score system, there's all the fun in doing combos and mini-games. SOMETHING that Mighty No. 9 doesn't have based on gameplay. So ...

Mortal Kombat (2011) And Mortal Kombat X: What Went Right And What Went Wrong

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Let's focus on the two games, Mortal Kombat (2011) and Mortal Kombat X. I'd like ot make a comparison between the two games to which is actually better overal.  Mortal Kombat (2011) Mortal Kombat (2011) was the reincarnation for the Mortal Kombat franchise which was long intended for the Playstation 3. Mortal Kombat vs. DC Universe was released in 2008, two years after the PS4 and XBox One came out. But both games were planned right ahead of time to be for both systems which had a lot of proper planning. But I'd focus on Mortal Kombat (2011) for the first discussion. The Playstation 4 and XBox One systems came out around 2006-2007 and Mortal Kombat (2011) came out in 2011. The game promised to go back to its roots while introducing new innovations and I felt like that unlike Mortal Kombat vs. DC Universe, the game's reincarnation is seldom referred to as MK9 by fans. So one game was released two years after the release of the PS3 and XBox One while Mortal Kombat (20...

The Bizarre Father/Son Relationship Of Cyclops And Cable

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Considering today is father's day, I thought of this rather bizarre incident between Cyclops and his son Cable. Cable is the son of Cyclops and Madelyne Pryor (a clone of Jean Grey). Mr. Sinister assumed that if Cyclops and Jean Grey would have an offspring, that mutant would be powerful enough to defeat Apocalypse. It just happened that Jean Grey supposedly died and the Phoenix Force brought to life Mr. Sinister's failed experiment Madelyne Pryor making her more or less another Jean. This happened that Madelyne had now become more or less a "real person" capable of getting pregnant and that's what happened. It's most likely Cable was named Nathan by his birth mother because of Mr. Sinister's mental suggestion. Plus, Mr. Sinister's real name is Nathaniel Essex. Apocalypse was awakened by the birth of this new powerful mutant. Having his bond with the Celestials, he may have felt it was his duty to get that child and test it. Apocalypse infected Nath...

My Wild Mass Guess Behind Tekken 7's Delayed Release

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Tekken 7 is getting released by Spring next year and here's my theory behind all the delays. I would assume it has to do with the sales of Playstation 4 units. Maybe back then, not everyone could afford yet but the price as of late is not that expensive. I guess they were waiting for more sales in units so they could get a massive purchasing on the initial release.

The Yi Ar Kung Fu NES Game

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Here's a bit of the 90s kid. I remembered owning the Family Computer back then and I remembered this game by Konami. I thought this game actually ended but it never did. The game has the protagonist Lee (presumably based on Bruce Lee) fighting five bosses. He fights one boss per round where he goes against Wang, Tao, Chen, Lang and Mu. Once Mu is defeated, the challenge starts all over again which is nothing more than trying to gain the highest score you can before you're inevitably defeated for good.