A Look At Mortal Kombat Fighting Game's Innovative Cycle

Mortal Kombat is one franchise that's gotten mixed reception throughout the years. From overly repetitive gameplay with the use of High Punch, Low Punch, High Kick and Low Kick to innovating, the game has its shares of ups and downs. It's time to take a look at how the gameplay evolved throughout the franchise. Mortal Kombat 1 to Mortal Kombat Trilogy The first Mortal Kombat game (which has aged badly) started out the use of digitized graphics and the use of finishing moves. It's the very game that launched the rating system for video games showing that video games are not just for children! The game was met with some issues of balancing against unplayable boss characters. Goro was that hard to defeat as one punch took nearly a quarter of your character's health. Shang Tsung could morph into other characters making him a real pain in the ass.